Methods
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create_graphics_object(x, y)
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Adds a graphics object to use to draw primitive shapes.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description x
Number x position of the new graphics object
y
Number y position of the new graphics object
Code Equivalent:
game.add.graphics(value_x, value_y)
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draw_circle(x, y, diameter)
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Draws a circle. Use inside of draw_shapes_with_colour
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description x
Number x position of the rectangle
y
Number y position of the rectangle
diameter
Number the diameter of the rectangle
Code Equivalent:
variable_graphics_object_name.drawCircle(value_x, value_y, value_diameter);
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draw_rectangle(x, y, width, height)
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Draws a rectangle. Use inside of draw_shapes_with_colour
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description x
Number x position of the rectangle
y
Number y position of the rectangle
width
Number the width of the rectangle
height
Number the height of the rectangle
Code Equivalent:
variable_graphics_object_name.drawRect(value_x, value_y, value_w, value_h);
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draw_shapes_with_colour(colour, graphics)
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Enables graphics filling for shapes.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description colour
the colour to fill the shapes with
graphics
the graphics object to use
Code Equivalent:
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