Methods
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circle_circumference(circle)
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Returns the circumference of the circle.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description circle
circle to get circumference of
Code Equivalent:
circle.circumference()
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circle_circumference_point(circle, degrees)
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Returns a point containing the coordinates of the point on the circumference of the circle based on the given angle.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description circle
circle to get values from
degrees
Number angle to get the point at
Code Equivalent:
circle.circumferencePoint(degrees, true)
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circle_clone(circle)
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Returns a new circle object with the same properties as the original.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description circle
circle to clone
Code Equivalent:
circle.clone()
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circle_contains(circle, x, y)
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Returns true/false if the given x/y coordinate can be found within the circle.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description circle
circle to check
x
Number the x value to check
y
Number the y value to check
Code Equivalent:
circle.contains(x, y)
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circle_create(x, y, diameter)
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Returns a circle with the given properties.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description x
Number x coordinate to create the circle at
y
Number y coordinate to create the circle at
diameter
Number diameter of the circle
Code Equivalent:
new Phaser.Circle(x, y, diameter)
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circle_get_numeric_field(object, field)
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Returns the chosen numeric field value of the circle.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description object
object to get values from
field
the field to get values of
Code Equivalent:
object.field
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circle_intersects(circle_a, circle_b)
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Returns true/false if the two circle objects intersect, determined by the radius distances between the two.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description circle_a
first circle to check
circle_b
second circle to check
Code Equivalent:
Phaser.Circle.intersects(circle_a, circle_b)
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circle_intersects_rectangle(circle, rectangle)
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Returns true/false if the circle and rectangle objects intersect.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description circle
circle to check
rectangle
rectangle to check
Code Equivalent:
Phaser.Circle.intersectsRectangle(circle, rectangle)
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circle_set_numeric_field(object, field, value)
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Assign the chosen numeric field of the circle.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description object
object to set the value for
field
the field to set
value
Number value to set the field to
Code Equivalent:
object.field = value;
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cirlce_random(circle)
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Returns a point containing random values of x and y found within the circle.
Check out the third party documentation for a more in depth explanation.Parameters:
Name Type Description circle
circle to get values from
Code Equivalent:
undefined